Skûn Webley, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses like a well dressed Laborer does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. With a patchy golden beard and wild golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He has a massive crush on the younger sibling of the Laborer who has hired him part-time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born in a small village he learned the ways of the warrior from his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He tends to his Laborer job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Bonds: Job, Attractive, Has a crush, Family. Occupation: Laborer
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Paelias Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is wearing a long, violet, dusty cloak. His skin is also unnaturally pale. He has wavy red hair. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to make people angry or surprised. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their son. He worked as a Dyer, and he later adopted a second son.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and to reunite with his old friends
Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Family, Adventurer. Occupation: Dyer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 18 (+4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Infernal, Druidic, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Jade (130 gp). Red garnet (130 gp). Alexandrite (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Dagger In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. He wears a small hat to hide his balding. His eyes are copper and he is always smoking a pipe.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the south to a Servant, Dagger learned a great deal about his mother's area of expertise. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Servant for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Attractive, Job. Occupation: Servant
Voice: Speaks in third person
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
River Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. His lavender fur is still thick. He is baby faced.
Personality: He snorts whenever he laughs or is feeling confident. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the east, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Bonds: Immigrant, Poor, Mentor. Occupation: Bounty Hunter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 70 gp.
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