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Advanced [show]


Aura Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His cinnamon fur is thinning but still full. His thin eyebrows rest above his beady amber eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Aura was born in the west. At a young age he loved to build and create. His childhood dream was to be a Assassin, but he was a colossal failure. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and wants to raise his children well

Ideals: Persistence. Flaws: Ugly. Bonds: Immigrant, Family, Job. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Aura Fang, Male Tabaxi Fighter 14
Medium (6'7") Tabaxi, Lawful Good (CR 14)
Armor Class 12
Hit Points 79 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Arcana +6, Survival +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 5000 gp. Sard (30 gp). Blue sapphire (900 gp). Carnelian (30 gp). Fiery yellow corundum (900 gp). 1 Medium magic item.


Social Check DCs


Fargas Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A 3'1" northern man, he is wearing colorful clothing, dressed as a Merchant. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Revenge; and a rival would like him out of the picture

Ideals: Opinionated, Entrepeneur. Flaws: Secretive. Bonds: Criminal record, Enemies. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Fargas Underfoot, Male Halfling Adept 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)18 (+4) 9 (-1)14 (+2)
Skills Medicine +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling, Auran, Dwarven, Druidic, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Adelard Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His blonde hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has all his life been fascinated with singing.

History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Regain custody of his daughter.

Ideals: Optimist, Artistic. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Miller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adelard Lathalas, Male Half-Elf Bard 2
Medium (4'9") Half-Elf, Lawful Good (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Aquan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Don Sutherland, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing a long, tan cloak. His clothes are grease stained in places. His silver hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Don grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Disciplined, Philantrophist. Bonds: Poor, Immigrant, Adventurer, Job. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Don Sutherland, Male Human Warrior 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 17 (+3)17 (+3)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5

Possessions: 600 gp. Red spinel (130 gp). Citrine (80 gp). 1 Minor magic item.


Social Check DCs

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