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NPC Generator

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Advanced [show]


Anverth Welber, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, red, dusty cloak and is in decent physical shape. He keeps his blonde hair in a pixie cut. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not believe in violence as a means to an end. He is a dedicated Gardener but believes his peers are too gung-ho.

History: He was born in the west, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Fighting, Pacifist. Bonds: Immigrant, Adventurer. Occupation: Gardener

Voice: Australian accent

Attributes [hide]

Anverth Welber, Male Gnome Cleric 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 14 (+2)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Druidic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 gp.


Social Check DCs


Kyle Southey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, black, dusty cloak. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is overprotective of those who hire his services. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. He hasn't told them the truth, but wants to settle down with them.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and retire the richest man in the east

Ideals: Entrepeneur. Bonds: Guardian, Adventurer, Has a crush, Enemies. Occupation: Doctor

Voice: American accent

Attributes [hide]

Kyle Southey, Male Human Druid 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 11
Languages Common, Abyssal, Goblin, Elven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 150 gp.


Social Check DCs


Gimurt Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a brown vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is also unnaturally pale. He wears his hair in dreadlocks. His eyes are green.

Personality: He likes to make people angry or surprised. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Ugly, Antagonistic. Bonds: Military, Nature, Rich. Occupation: Navigator

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gimurt Holderhek, Male Dwarf Monk 3
Medium (4'1") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2200 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tarhun Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing the road beaten gear of a warrior, and is pretty ugly. He has moderate length white crest. His eyes are likewise red.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich southern family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Ugly, Impulsive, Depressed. Bonds: Criminal record, Rich. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Tarhun Norixius, Male Dragonborn Wizard 2
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 400 sp.


Social Check DCs

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