Boddynock Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invites people to come help in his community garden.
History: He was raised in a mountains tribe. Boddynock liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.
Motivation: Retire the richest man in the west; and he is not mentally stable, and does not behave rationally
Ideals: Entrepeneur, Philantrophist. Flaws: Insane, Antagonistic. Bonds: Nature. Occupation: Server
Voice: Strong lisp
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 300 gp. Deep green spinel (150 gp). Obsidian (9 gp). Rose (50 gp). 1 Minor magic item.
Silent Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear brown tank tops with white pants. His yellow fur is slicked back into a classic pompadour. He wears a mask on his face.
Personality: He can speak with the recently deceased. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His father raised him in a mountain cabin. Through the years after Silent was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Silent's mother didn't care for him much, and the feeling was mutual. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Slave, Nature. Occupation: Marshal
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 57 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 14 (+2) | 19 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Draconic, Terran
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thradal Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his blue robe and has his bow always slung over his shoulder. His hair is cut close to his head. He tend to wears goggles to shield his eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to loving parents in a slum to the north. A few years later when the west was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero.
Flaws: Greedy. Bonds: Immigrant, In love, Poor, Adventurer. Occupation: Stableman
Voice: Pirate accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 61 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1500 gp.
Valafar Mystery, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. He wears a colorful flower in his black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He speaks before he thinks and is too direct. He is an amazing painter.
History: He was born several months after his father was called into army service. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He was granted divine powers by his dying brother.
Motivation: A strong sense of loyalty to Tiefling people.
Ideals: Gifted. Flaws: Impulsive, Racist. Bonds: Attractive, Military. Occupation: Hunter
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 36 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1100 gp.
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