Morgran Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. His auburn hair is lengthy. His fierce amber eyes like to dwell on things.
Personality: He is calm most of the time but flees social interaction. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.
Flaws: Shy, Antagonistic. Bonds: Rich, Mentor, Enemies. Occupation: Map Maker
Voice: Soothing and warm
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Sylvan, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
Fallond Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy white hair. His eyes are likewise gray. His teeth are white and perfect.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a small toy that he constantly fidgets with.
History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Optimist. Flaws: Addict. Bonds: Adventurer, Attractive, Military. Occupation: Map Maker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 160 gp. Rock crystal (40 gp). Red spinel (70 gp). Sardonyx (40 gp).
Naal Fahrend, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a yellow poncho over his likewise colored trousers and shirt. He has chestnut hair. He has a dull look in his gray eyes.
Personality: He is extraordinarily eccentric. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After months of barely getting by, Naal managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Insane. Bonds: Adventurer, Criminal record, Rich, Religious. Occupation: Crown-heir
Voice: Squeaky
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Jabbie Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Stylist. His white hair is cut jaggedly and amateurishly. He has gleaming, smiling amber eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Jabbie is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born in the south, but his parents moved at a very young age to the west. Through the years after Jabbie was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Jabbie's father didn't care for him much, and the feeling was mutual. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Further expansion of business; and his relatives are trying to arrange a marriage
Flaws: Antagonistic. Bonds: Family, Immigrant, Has a crush, Job. Occupation: Stylist
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 13)
Armor Class 13
Hit Points 94 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +5
Possessions: 700 pp. Alexandrite (1500 gp). Chrysoprase (60 gp). Rich purple corundum (1600 gp). Violet garnet (1500 gp). Amethyst (150 gp). Chrysoberyl (150 gp). Golden pearl (150 gp). Rhodochrosite (13 gp). Moonstone (60 gp). Rhodochrosite (13 gp). Peridot (60 gp). 1 Medium magic item.
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