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NPC Generator

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Advanced [show]


Crampernap Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He carries with him a set of hand crossbows on his belt, each one with a ruby on the hilt. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of western immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Crampernap took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Fighting, Optimist, Logical. Bonds: Immigrant, Nature. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Crampernap Horcusporcus, Male Gnome Adept 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)11 (+0) 13 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1800 sp. 1 Masterwork Common Melee.


Social Check DCs


Nutae Amastacia, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a violet tunic with white highlights, and long pastel pants that bunch up around his shoes. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates Elves with a passion. As such he is filled with self loathing. As long as the job gets done he does not care how it got done.

History: When he was but 4 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Elven people.

Ideals: Professionalism. Flaws: Ugly, Insane, Racist. Bonds: Poor, Immigrant. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nutae Amastacia, Male Elf Warlock 4
Medium (5'2") Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Great Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in an above average manner. He keeps his white fur in a pixie cut. His green eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Great lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Doesn't want to be a Banker and was forced into it by his family; and an old rival family wants him found

Ideals: Justice, Joker. Bonds: Attractive, Family, Rich. Occupation: Banker

Voice: Slurs words

Attributes [hide]

Great Timber, Male Tabaxi Barbarian 2
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 28 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Druidic, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 330 gp.


Social Check DCs


Gorbundus Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright brown and pastel, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. His crest is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Animals are drawn to him, and he is able to talk to them.

History: Gorbundus was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gorbundus fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy.

Ideals: Disciplined, Gifted, Fighting. Bonds: Rich, Family. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Gorbundus Kimbatuul, Male Dragonborn Expert 9
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 43 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 9 (-1)14 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 9
Languages Common, Celestial, Auran
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1000 gp. Embroidered and bejeweled glove (4000 gp). Solid gold idol (700 gp). Large well-done wool tapestry (300 gp). Embroidered and bejeweled glove (4000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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