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Advanced [show]


Mozikth Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a faded coat and loose pants complete with feathered hat. His scarlet crest is matted, messy, and big. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Mozikth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Mozikth's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Baker

Voice: Forgets to breathe while speaking

Attributes [hide]

Mozikth Raghthroknaar, Male Dragonborn Sorcerer 3
Medium (6'5") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 14 (+2)11 (+0) 13 (+1)18 (+4)
Skills Investigation +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 1d8+5, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2900 sp.


Social Check DCs


Thamior Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a simple red robe with black stripes complete with hood. He is muscular with a powerful set of arms. He keeps his chestnut hair in a flapper bob. His eyes are gray and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Thamior studied abroad. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Gifted. Bonds: Attractive, Adventurer, Military. Occupation: Painter

Voice: Irish accent

Attributes [hide]

Thamior Ofandrus, Male Half-Elf Ranger 5
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 9 (-1)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Nelkin Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 2'11". He wears a white small hat and white clothes. He has moderate length red hair. His face is covered beneath a completely black helmet.

Personality: He snorts whenever he laughs or is feeling confident. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a mechanic, and taught him how to fix just about anything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and to reunite with his old friends

Ideals: Persistence. Bonds: Rich, Has a crush, Adventurer. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Nelkin Swiftwhistle, Male Halfling Bard 11
Small (2'11") Halfling, Neutral Evil (CR 11)
Armor Class 14
Hit Points 52 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)9 (-1) 12 (+1)16 (+3)
Skills Animal Handling +5, Intimidation +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 600 gp. Solid gold idol (200 gp). Fire opal pendant on a fine gold chain (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Tod Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky blue painted plate armor. He keeps his blonde hair in a flapper bob. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his sister before him, after school he went straight into learning to become a Assassin. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Professionalism, Fighting. Flaws: Hedonist. Bonds: Job, Family. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Tod Wiseacre, Male Halfling Druid 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs

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