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NPC Generator

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Dustin Perry, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple yellow robe with violet stripes complete with hood. He keeps his golden hair in a pixie cut. His eyes are amber.

Personality: Aggressive, abrasive, and angry, Dustin embodies much of what other species detest in the Humans. A true patriot, Dustin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dustin took refuge in the large cave and found the beat up morningstar and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: Further expansion of business; and to be a detective again

Flaws: Antagonistic. Bonds: Military, Nature, Adventurer, Job. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Dustin Perry, Male Human Commoner 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 10 (+0)15 (+2)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Eye agate (9 gp).


Social Check DCs


Bathin Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Mayor does. He carries a battered bastard sword and tarnished nunchaku as well. His brown hair is greasy and uncared for. His eyes are silver and he is always smoking a pipe.

Personality: While he acts the brute, he is far gentler than he would appear. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born on a small isolated farm. In his 13th year, his parents were killed by a brigands raid, leaving Bathin alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Enemies, Nature. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Bathin Anguish, Male Tiefling Paladin 9
Medium (5'11") Tiefling, Chaotic Good (CR 9)
Armor Class 9
Hit Points 63 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)13 (+1) 14 (+2)17 (+3)
Skills Insight +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1500 gp. Aquamarine (1100 gp). Moonstone (70 gp). Sard (70 gp). Bloodstone (70 gp). Eye agate (10 gp).


Social Check DCs


Roondar Beren, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and is pretty ugly. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: Roondar wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roondar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new unemployed responsibilities is difficult

Ideals: Disciplined, Gifted, Fighting. Flaws: Ugly, Disease. Bonds: Job. Occupation: Unemployed

Voice: Soothing and warm

Attributes [hide]

Roondar Beren, Male Gnome Ranger 5
Small (3'5") Gnome, True Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Zedaar Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He wears a colorful flower in his red crest. His gold eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Bounty Hunter, who enjoyed hunting, Zedaar was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Justice. Flaws: Insane. Bonds: Poor, Attractive, Nature. Occupation: Barber

Voice: Speaks in third person

Attributes [hide]

Zedaar Pyraxtallinost, Male Dragonborn Expert 7
Medium (6'3") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Goblin, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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