Bulzo Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 2'11" has a big stupid grin on his face most of the time. He is well dressed, but even with his fine clothing he looks run-down. His red hair is singed and shortened. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a Interpreter, his mother struggled to pay the bills. A gifted student he started as a Interpreter, but he got bored and became a Navigator. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer, Poor. Occupation: Navigator
Voice: Switch between two voices
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 3000 cp.
Mozikth Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses like a well dressed Detective does, and he perpetually has his flail ready. His brass crest is heavily combed to the right. He wears crescent spectacles with a black brim.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a great chef.
History: Mozikth lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their daughter. He worked as a Detective, and he later adopted a second daughter.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Detective
Voice: Smooth and feminine
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 111 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 8 (-1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
Possessions: 6000 gp. Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (600 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold dragon comb with red garnet eye (600 gp). Silver chalice with lapis lazuli gems (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thar Ansley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is lengthy. His hazel unseeing eyes seem to look past you.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is greedy; and half-orc compassion
Ideals: Logical. Flaws: Disease, Racist. Bonds: Rich, Attractive. Occupation: Architect
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp.
Lance Dudley, Male Human [Permalink]
Personal [hide]
Description: This man wears dull violet sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He has wavy brown hair. His gray eyes are passionate and lively.
Personality: He is calm most of the time but flees social interaction. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.
History: He was born at the edge of vast plains. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs; and money/treasure
Ideals: Pacifist. Flaws: Shy. Bonds: Rich, Nature, Religious. Occupation: Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 23 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1100 gp. Aquamarine (500 gp). Azurite (12 gp). Golden yellow topaz (500 gp). Black star sapphire (1500 gp). Malachite (12 gp). 1 Minor magic item. 1 Minor magic item.
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