Skûn Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His chestnut hair is kept up in a ponytail inside a top hat. He wears an eyepatch.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to make almost anything out of random pieces of junk.
History: He got into the Fortune-teller business at a young age. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Optimist, Gifted. Flaws: Ugly, Insane. Bonds: Job. Occupation: Fortune-teller
Voice: Timid voice
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Banded agate (8 gp). Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pâsh Deighton, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'7" and muscular, this western man usually wears his green robe and has his ceremonial dagger always slung over his shoulder. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His blue eyes dart from person to person to random spaces in the air.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also has developed a complete distrust of the Apothecary profession.
History: Pâsh was born in the west. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Apothecary, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Athletic, Persistence. Flaws: Emotional. Bonds: Job. Occupation: Tailor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 58 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 17 (+3) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
Possessions: Citrine (30 gp). Blue sapphire (900 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item.
Adrik Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy and tries to find solutions quickly.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To get a good night's sleep; and he is greedy
Flaws: Insomniac, Antagonistic, Lazy. Bonds: Rich, Religious. Occupation: Banker
Voice: American accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 27 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
Possessions: 280 gp.
Forcas Guile, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a green costume with the symbols of strength on his torso. His red hair is braided into rings. His eyes are likewise black. His teeth are yellowed and unaligned.
Personality: He loves telling others what to do and how they should feel about things. He is able to make almost anything out of random pieces of junk.
History: He was raised in a island tribe. His arcane abilities were realized during a raid on his village. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to raise his children well.
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Ruler
Voice: Boston accent
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
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