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NPC Generator

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Ability Scores
Seed

Advanced [show]


Suhnae Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a green and black handkerchief worn on his right side. He has a long black beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Around other people he will do his best to conceal his emotions and appear jolly.

History: Suhnae was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and wants to raise his children well

Flaws: Shy. Bonds: Attractive, Job, Rich, Family. Occupation: Healer

Voice: Italian accent

Attributes [hide]

Suhnae Ostoroth, Male Elf Ranger 7
Medium (5'0") Elf, Lawful Good (CR 7)
Armor Class 15
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 9 (-1)10 (+0) 10 (+0)12 (+1)
Skills Deception +4, Investigation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Chrysoprase (60 gp). Moss agate (7 gp). Alexandrite (1500 gp). Silver pearl (140 gp).


Social Check DCs


Fargas Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He very much looks the part of a Detective. His silver hair is kept up in a ponytail inside a feathered hat. His fierce gray eyes like to dwell on things.

Personality: He is almost excessively polite to everyone, even when angry. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in a small island village. Fargas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up work as a Detective and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He is unsatisfied with his job.

Flaws: Shy, PTSD. Bonds: Job, In love, Nature. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Fargas Quickstep, Male Halfling Aristocrat 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Religion +3, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Anselm Lincoln, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tan armored body suit, with a simple white line shooting up and back down. His hair is white, silky, and of moderate length. He has a dull look in his amber eyes.

Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Anselm was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Anselm Lincoln, Male Human Commoner 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Silvo Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a grey vest and prefers white and tan shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. His blonde hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Religious, Mentor. Occupation: Ploughman

Voice: High pitched, excited

Attributes [hide]

Silvo Leagallow, Male Halfling Expert 2
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 18 (+4)13 (+1)
Skills History +4, Medicine +6
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 330 gp.


Social Check DCs

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