Beloril Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His moppish black hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Beloril took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted, Pacifist. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Interpreter
Voice: Mousy voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 150 pp. 1 Half-Plate.
Ribbles Daergel, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). He has a small bristly mustache and wavy brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ribbles is combative with any and all who dare try his patience in the slightest.
History: Sold as a small child to a brothel owner, Ribbles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.
Motivation: Wants to work out more often.
Ideals: Justice, Athletic. Bonds: Attractive, Job, Mentor. Occupation: Sculptor
Voice: Boston accent
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 44000 sp. Zircon (30 gp). Rose (30 gp).
Gerard Bradley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to loving parents in a slum to the west. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Adventurer, Poor. Occupation: Slave Trader
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp.
Guy Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny opal earrings on each ear.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Guy was born on a far western plains where he grew up under the tutelage of his father, an expert Assassin. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his old friends.
Ideals: Optimist, Logical. Bonds: Rich, Immigrant, Adventurer. Occupation: Assassin
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
Possessions: 400 gp. Fire opal (900 gp). Sardonyx (30 gp).
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