Altho Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is black and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The war was a terrible time for him, and Altho does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the west, certain he would find work there.
Motivation: He loathes his own lifestyle.
Ideals: Disciplined. Flaws: Depressed. Bonds: Immigrant, Attractive, Military. Occupation: Servant
Voice: Sleepy voice
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 24 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 17 (+3) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp.
Theodoric Wharton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of the four houses of cards on his torso. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west; and he is greedy
Ideals: Gifted, Justice, Entrepeneur. Bonds: Attractive. Occupation: Barkeep
Voice: Boston accent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 56 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1700 gp. Jet (110 gp). Black pearl (1100 gp). Azurite (9 gp). Freshwater pearl (9 gp). Deep blue spinel (1100 gp). Moss agate (9 gp). Black star sapphire (900 gp). Moonstone (20 gp). 1 Minor magic item.
Kite Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a white tunic with tan highlights, and long brown pants that bunch up around his shoes. He wears a broad hat to cover his moderate length lavender fur. This copper eyed southerner is not easily forgotten.
Personality: He speaks before he thinks and is too direct. He is a very good compulsive liar and kleptomaniac.
History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Cook, but he was a colossal failure. He has achieved small success as a Sculptor.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Impulsive. Bonds: Criminal record, Job. Occupation: Sculptor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 88 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 900 gp. Aquamarine (1100 gp). Amethyst (70 gp). Jet (70 gp). Azurite (8 gp). Sard (70 gp).
Thamior Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'8" when asserting himself. His moppish brown hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He can speak with the recently deceased. He plays an instrument quite well.
History: Gifted from a young age, Thamior studied abroad. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Many goblins want him driven away; and he has comitted a past crime that haunts him to this day
Ideals: Gifted, Artistic. Bonds: Poor, Family, Criminal record, Enemies. Occupation: Sellsword
Voice: Scandinavian accent
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 sp.
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