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NPC Generator

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Advanced [show]


Thervan Mystralath, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is greying and his face has many wrinkles. His green eyes are slightly larger than normal.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Thervan took refuge in the ruined castle and found the beat up longsword and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is content; and to end his boredom

Ideals: Optimist. Flaws: Shy, Secretive, Mundane. Bonds: Nature. Occupation: Fisher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thervan Mystralath, Male Elf Barbarian 1
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. 3 Smokesticks.


Social Check DCs


Ozyman Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. He has a small bristly mustache and wavy silver hair. His face is scarred and worn.

Personality: Ozyman hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Ozyman enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Ozyman hails from a village terrorized by goblins. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has never given up on his painting dream.

Motivation: Many goblins want him driven away.

Ideals: Artistic, Gifted. Flaws: Ugly, Hedonist. Bonds: Enemies. Occupation: Bounty Hunter

Voice: Voice breaks

Attributes [hide]

Ozyman Honeypot, Male Halfling Adept 10
Small (3'0") Halfling, Neutral Evil (CR 10)
Armor Class 14
Hit Points 24 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)17 (+3) 17 (+3)18 (+4)
Skills Performance +8, Persuasion +8
Senses Passive Perception 13
Languages Common, Halfling, Giant, Elven, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 1000 gp.


Social Check DCs


Snafû Reed, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of swords on his belt, each one with a amethyst on the hilt. He has moderate length golden hair. He has violet eyes and a tan hat with a white feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Cynical. Bonds: Job, Rich. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Snafû Reed, Male Half-Orc Bard 3
Medium (5'6") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)6 (-2) 13 (+1)16 (+3)
Skills Arcana +0, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Charles Gladstone, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears a red armored body suit, with a simple brown line shooting up and back down. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears an eyepatch.

Personality: He is business-like. He takes instructions and follows them to the letter. As long as the job gets done he does not care how it got done.

History: Born to a Apothecary, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He has achieved small success as a Tailor.

Motivation: To be a Apothecary again; and balancing his hectic life and new tailor responsibilities is difficult

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Job. Occupation: Tailor

Voice: Relaxed voice

Attributes [hide]

Charles Gladstone, Male Human Warlock 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)17 (+3) 15 (+2)13 (+1)
Skills Acrobatics +5, Arcana +6
Senses Passive Perception 12
Languages Common, Druidic, Sylvan, Halfling
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 1000 gp. Gold dragon comb with red garnet eye (600 gp).


Social Check DCs

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