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NPC Generator

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Advanced [show]


Anthony Shelley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are slightly larger than normal.

Personality: He is mildly Human supremacist, though he does not identify as such. He is skeptical of what others tell him and is slow to trust.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Ugly, Racist, Shy. Bonds: Poor, Nature. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Anthony Shelley, Male Human Monk 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)13 (+1) 11 (+0)18 (+4)
Skills Deception +6, History +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 10 pp.


Social Check DCs


Gerard Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. His silver hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gerard was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He became a Glassblower soon after.

Motivation: He is terrified, and will act out of fear; and he'd like to take his coworkers down a peg

Flaws: Ugly, Disease, Fearful. Bonds: Job, Slave. Occupation: Glassblower

Voice: Rolls R's

Attributes [hide]

Gerard Fahrend, Male Half-Elf Monk 5
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 49 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Persuasion +2, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Aquan, Druidic
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 100 gp. Jet (50 gp). Alexandrite (1400 gp). Star rose quartz (80 gp). Chrysoprase (80 gp).


Social Check DCs


Bundrigo Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He carries with him a set of crossbows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is auburn. His fierce green eyes like to dwell on things.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is frequently practicing swordplay.

History: He was born in the north, but his parents moved at a very young age to the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Immigrant. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Bundrigo Reedfellow, Male Halfling Bard 4
Small (2'10") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 11 (+0)16 (+3)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 30 pp.


Social Check DCs


Roger Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His long silver hair reaches down to his waist. His brown unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Roger does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born blind and as such lacked many opportunities for work. When Roger reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Professionalism. Flaws: Disease, Depressed. Bonds: Military. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Roger Denholm, Male Human Barbarian 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)17 (+3) 11 (+0)10 (+0)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 pp. Azurite (8 gp).


Social Check DCs

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