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NPC Generator

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Advanced [show]


Paymon Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is greying and his face has many wrinkles. He has silver eyes and a brown hat with a black feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot resist a sob story and will often dote over anyone who has one.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.

Motivation: Expand his business; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Bonds: Rich, Attractive, Family, Nature, Job. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Paymon Destiny, Male Tiefling Rogue 4
Medium (6'10") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Masterwork Artisan’s tools. 1 Good lock. 1 Disguise kit. 1 Masterwork Musical instrument.


Social Check DCs


Smoking Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He very much looks the part of a Animal Trainer. He has a slight overbite and is overall scrawny. His fur is yellow and very short. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to raise his children well; and to be a cook again

Ideals: Artistic, Logical. Flaws: Shy. Bonds: Job, Family. Occupation: Animal Trainer

Voice: Smooth and feminine

Attributes [hide]

Smoking Fang, Male Tabaxi Fighter 10
Medium (6'3") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 89 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)9 (-1) 10 (+0)19 (+4)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 700 gp. White pearl (150 gp). Alexandrite (1100 gp). Zircon (60 gp). Onyx (60 gp). Blue star sapphire (900 gp).


Social Check DCs


Fargrim Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'4" and is well dressed, constantly wearing a violet suit, brown shirt, and green tie. His white hair is cut jaggedly and amateurishly. His blue eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.

History: His father raised him in a mountain cabin. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and a strong sense of loyalty to dwarven people

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Nature, Religious. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Fargrim Trueanvil, Male Dwarf Expert 7
Medium (4'4") Dwarf, Neutral Good (CR 7)
Armor Class 10
Hit Points 44 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)10 (+0) 8 (-1)9 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 400 gp. Aquamarine (500 gp). Alexandrite (500 gp).


Social Check DCs


Tordek Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered brown stockings. He has a small bristly mustache and wavy white hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is extraordinarily eccentric. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Forgetful. Bonds: Attractive, Rich, Religious. Occupation: Bellfounder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tordek Thrahak, Male Dwarf Warrior 9
Medium (4'1") Dwarf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 77 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Arcana +5, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Auran
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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