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NPC Generator

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Advanced [show]


Dalgal Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his brown robe. He carries with him a set of hammers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears his silver hair up. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is witty, but his monotone delivery comes off as unnerving He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Dalgal was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Fighting, Joker. Bonds: Attractive, Has a crush, Job. Occupation: Tailor

Voice: Low rumbling, strings words together

Attributes [hide]

Dalgal Thrahak, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 350 gp.


Social Check DCs


Cimer Justice, Male Tiefling [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. His red hair is slicked back into a classic pompadour. His black eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. The war was a terrible time for him, and Cimer does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the south his family was never financially stable. His father was a soldier and died while he was still young. Cimer was left his father's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To protect his home.

Flaws: Depressed. Bonds: Attractive, Guardian, Military, Poor. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Cimer Justice, Male Tiefling Monk 5
Medium (6'3") Tiefling, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Pelt Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing a long, black, dusty cloak. He has a penchant for wearing a ring with an oversized topaz on his right hand. His red fur is knotted and matted. He has copper eyes and a black hat with a blue feather.

Personality: Aggressive, abrasive, and angry, Pelt embodies much of what other species detest in the Tabaxis. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and seeks redemption

Ideals: Justice, Impeccable. Flaws: Antagonistic, Disease. Bonds: Rich, Criminal record. Occupation: Fortune-teller

Voice: Hard of hearing, loud

Attributes [hide]

Pelt Plume, Male Tabaxi Wizard 8
Medium (5'5") Tabaxi, Lawful Evil (CR 8)
Armor Class 14
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)11 (+0) 14 (+2)16 (+3)
Skills Acrobatics +7, Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: Aquamarine (1500 gp). Azurite (7 gp). Fire opal (400 gp). Golden pearl (150 gp). Aquamarine (1500 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bathin Aid, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: Bathin is depressed about a lot of things. He tends to be a nihilist. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Bard school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Immigrant, Slave. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Bathin Aid, Male Tiefling Bard 4
Medium (5'6") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)9 (-1) 10 (+0)16 (+3)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs

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