Seebo Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, he is an attractive figure. He wears bulky grey painted plate armor. He has a long brown beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with his god.
History: Born to a Miller, his father struggled to pay the bills. His family was turned out during the war. He and his family wandered west to less war torn lands. He struck the Tanner job and began his own company from there.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: PTSD. Bonds: Attractive, Job, Religious, Poor. Occupation: Tanner
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Tourmaline (150 gp).
Henry Oakes, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Henry is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised in a desert tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Extrovert, Professionalism, Entrepeneur. Flaws: Insane. Bonds: Nature. Occupation: Mortician
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. 1 Average lock. 1 Superior lock.
Bertram Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears just a red suit, and a wedding ring on his right hand. His head has been shaved. His brown unseeing eyes seem to look past you.
Personality: He acts crazy and hedonistic. He is a ruthless business man, a trait he acquired from his father.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Bertram has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is content; and wishes to resurrect an old love
Ideals: Entrepeneur. Flaws: Ugly, Disease, Hedonist. Bonds: In love. Occupation: Dyer
Voice: Hissing voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 8 (-1) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 30000 cp.
Barendd Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man sports black clothing, slightly heavier than average wear. He keeps his chestnut hair in a flapper bob. His eyes are green and he is always smoking a pipe.
Personality: Stoic and calm, he prefers to meditate than take action. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and wants to open a new tavern
Ideals: Disciplined, Persistence. Flaws: Hedonist. Bonds: Slave, Job. Occupation: Detective
Voice: Scratchy, weak
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 9)
Armor Class 10
Hit Points 67 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1400 gp. Rose (80 gp). Aquamarine (600 gp). Lapis lazuli (4 gp). Coral (80 gp). Star rose quartz (80 gp).
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