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NPC Generator

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Advanced [show]


Charles Bradley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Optimist, Joker. Flaws: Ugly. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Charles Bradley, Male Human Ranger 11
Medium (5'11") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 66 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 15 (+2)17 (+3)
Skills Stealth +5
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1800 gp. Zircon (70 gp). Chrysoprase (70 gp). Black star sapphire (900 gp). Eye agate (13 gp). Brown-green garnet (150 gp). Azurite (13 gp). Citrine (70 gp). Aquamarine (300 gp).


Social Check DCs


Halimath Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. His hair is white and curly. His eyes are amber and catlike.

Personality: He speaks before he thinks and is too direct. He believes the world needs to unite to get rid of dire rats once and for all.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels threatened by others; and many dire rats want him driven away

Ideals: Gifted. Flaws: Impulsive, Fearful. Bonds: Attractive, Enemies, Adventurer. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Halimath Mystralath, Male Half-Elf Expert 5
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 17 (+3)13 (+1)
Skills Arcana +4, Athletics +5
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 5000 sp. Silver pearl (60 gp).


Social Check DCs


Thorpe Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 2'11". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a lance. He wears a wide-brimmed hat to cover his moderate length black hair. His green eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Thorpe grew up listening to his mother's many stories. Thorpe was born on a far southern forest where he grew up under the tutelage of his mother, an expert Weaver. He left for the south, certain he would find work there.

Motivation: Wants a kiss; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Lazy. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Weaver

Voice: Laughs frequently while speaking

Attributes [hide]

Thorpe Wildheart, Male Halfling Wizard 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 8 (-1)14 (+2)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 1000 sp.


Social Check DCs


Wobbles Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'7" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His left leg appears badly burned and disfigured. His hair is long and red with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His eyes are green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Merchant

Voice: Russian accent

Attributes [hide]

Wobbles Garrick, Male Gnome Commoner 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 11 (+0)17 (+3)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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