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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Oskar Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely black suit with green socks and a vest with buckled shoes. He carries with him a set of sais, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His long auburn hair reaches down to his waist. He has gray eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is frequently practicing swordplay.

History: He was born several months after his mother was called into army service. His mother took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: Revenge; and a deep hatred of gnolls

Ideals: Fighting, Philantrophist. Bonds: Military, Nature, Enemies. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Oskar Torunn, Male Dwarf Wizard 7
Medium (4'3") Dwarf, Lawful Good (CR 7)
Armor Class 12
Hit Points 20 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 16 (+3)13 (+1)
Skills Deception +4, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 800 gp.


Social Check DCs


Manfred Northcott, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has moderate length silver hair. This green eyed northerner is not easily forgotten.

Personality: He is overprotective of those who hire his services. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly. Bonds: Guardian, Religious, Adventurer, Family. Occupation: Bather

Voice: Sensual and smooth

Attributes [hide]

Manfred Northcott, Male Human Aristocrat 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)10 (+0) 11 (+0)12 (+1)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Veit Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a shield. His golden hair is thinning but still full. His violet eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great joy in being the best Engraver in town.

History: Born in a small village he learned the ways of the warrior from his father. Over the years he perfected his riding and shooting skills. He has worked as a Engraver like his father before him.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult.

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Job, Nature. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Veit Foamtankard, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 1900 sp.


Social Check DCs


Immeral Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bristling with hidden weapons, mostly flails and shortbows. His hair is long and silver with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His hazel eyes peer out from beneath his wide-brimmed blue hat.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He also is a firm believer in the manly ideal.

History: His mother raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He has drifted from career to career and currently works as a Dyer.

Motivation: Find a way to reverse the transformation of his brother; and he is unsatisfied with his job

Flaws: Racist, Impulsive. Bonds: Criminal record, Nature, Job, Family. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Immeral Solvenstein, Male Half-Elf Wizard 5
Medium (5'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)12 (+1) 9 (-1)8 (-1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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