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Advanced [show]


Ethereal Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears violet cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His red fur is smooth and relatively long. His eyes, though not visible through his cowl, are copper.

Personality: Calm and collected, he is a well trained Banker. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels that his past leaves him morally obligated to help; and to be a doctor again

Flaws: Hedonist. Bonds: Job, Religious, Family, Criminal record. Occupation: Banker

Voice: Soothing and warm

Attributes [hide]

Ethereal Treat, Male Tabaxi Warrior 3
Medium (6'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills Insight +3, Religion +5
Senses Passive Perception 11
Languages Common, Auran, Undercommon, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Bhevek Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears green trousers with grey and pastel striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. He is bald on top and has large black tufts of hair around his ears. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Bhevek was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bhevek decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has never given up on his poetry dream.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Criminal record. Occupation: Courier

Voice: Low range voice

Attributes [hide]

Bhevek Wildheart, Male Halfling Sorcerer 7
Small (3'4") Halfling, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 14 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)15 (+2) 13 (+1)11 (+0)
Skills Perception +4, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 500 gp. Deep blue spinel (200 gp). Brown-green garnet (130 gp). Jet (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Clayden, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Alexandre embodies much of what other species detest in the Humans. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a soldier and died while he was still young. Alexandre was left his mother's suit of armor and trained in its use and care. He then took over the family business and is one of the better Miller for hire.

Motivation: To be a Blacksmith again; and expand his business

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Military, Job. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Alexandre Clayden, Male Human Bard 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 600 sp.


Social Check DCs


Seebo Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has a blonde handlebar mustache and slicked back blonde hair. His fierce amber eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Seebo lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Armorer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is untrained/undisciplined, which makes him dangerous.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Flaws: Secretive, Insane. Bonds: Adventurer, Family. Occupation: Mortician

Voice: Middle-eastern accent

Attributes [hide]

Seebo Timbers, Male Gnome Commoner 14
Small (3'7") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 86 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Terran, Goblin
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 100 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Golden circlet with four aquamarines (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). An abacus with copper, silver and gold markers (170 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item.


Social Check DCs

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