Bruz Cumberbatch, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man wears dark leathers with embroidery, and a wedding ring on his right hand. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: The child of southern immigrants he idolized his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To pay off his debts.
Ideals: Justice. Bonds: In love, Attractive, Immigrant, Debt. Occupation: Crown-heir
Voice: pre-pubescent
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 40 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 3000 sp.
Kite Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his trident. His gray fur is still thick. He wears crescent spectacles with a black brim.
Personality: He can speak with the recently deceased. Around other people he will do his best to conceal his emotions and appear jolly.
History: Sold as a small child to a brothel owner, Kite was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north; and money/treasure
Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Mentor. Occupation: Barkeep
Voice: Italian accent
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 9)
Armor Class 14
Hit Points 65 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 16 (+3) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 800 gp. Deep blue spinel (1600 gp). Red garnet (130 gp). Eye agate (9 gp).
Ildrex Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long bronze crest kept up in a rat tail. He wears an eyepatch.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Ildrex was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: He feels the way he acts is they only way to get by in the world; and an old rival family wants him found
Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly. Bonds: Family. Occupation: Fletcher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 100 gp. Old masterpiece painting (900 gp). 1 Masterwork Common Melee.
Ivellios Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. His blonde hair is singed and shortened. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Ivellios is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in a small village he learned the ways of the warrior from his mother. Ivellios abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Fighting, Extrovert, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Doctor
Voice: Indian accent
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnome, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Rose (30 gp).
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