Hugh Drover, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His hair is cut close to his head. He wears crescent spectacles with a black brim.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a great chef.
History: Born in the east to a Bather, Hugh learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Bather for hire.
Motivation: Sabotage a competitor; and he's repulsed by the pc
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Bather
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 14)
Armor Class 12
Hit Points 148 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +7
Possessions: 1000 gp. Rich purple corundum (1400 gp). Deep blue spinel (400 gp). Tiger eye turquoise (5 gp). Citrine (80 gp). Chalcedony (80 gp). Tiger eye turquoise (5 gp). Jasper (80 gp). Azurite (5 gp). Onyx (80 gp). Red spinel (60 gp).
Horza Wade, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He prefers to wear brown pants and tee shirts. His chestnut hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has all his life been fascinated with dancing.
History: Horza lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has never given up on his dancing dream.
Motivation: Wants to raise his children well.
Ideals: Passionate, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Slave Trader
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 56 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Aquan, Halfling, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 2000 gp. Black opal (500 gp). Black pearl (900 gp). Carnelian (40 gp). Pink diamond (5000 gp). Bloodstone (40 gp). Azurite (16 gp). Blue quartz (16 gp). Deep blue spinel (900 gp).
Nuraval Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His feathered hat is riddled with cuts and holes. He has a dull look in his violet eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He enjoys reading and quiet.
History: Nuraval was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Butcher, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Layabout
Voice: Russian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 60 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1800 gp. Red-brown spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Don Clinton, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a tight tan one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His silver hair is singed and shortened. He is baby faced.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with his god.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Justice, Athletic. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Bellfounder
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp.
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