Himo Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He has a large yellow mantle and cape that has been intricately interwoven into his brown robe. His whole body is exceptionally muscular. He has no hair. His eyes are a pleasant brown.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Himo was born in the south. At a young age he loved to build and create. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Himo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: A deep hatred of giants.
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Interpreter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 4 Thunderstones.
Wrenn Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). He keeps his black hair in a pixie cut. His green eyes dart from person to person.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: When he was but 3 years old his parents immigrated from the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Carter.
Motivation: He has passion for adventuring and risk.
Ideals: Opinionated. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Carter
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 19 (+4) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Sapphire pendant on gold chain (1100 gp). 1 Healer’s kit. 1 Masterwork manacles.
Silvo Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is a Animal Trainer first and foremost. He believes firmly that knowledge should be universal. He is a font of random trivia from the lore and stories he has discovered
History: Born to a Fortune-teller, his mother struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has achieved small success as a Animal Trainer.
Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Animal Trainer
Voice: Italian accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp. Star rose quartz (20 gp). Malachite (14 gp). 1 Minor magic item.
Alvyn Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has done his best to style his silver hair to look like a famous performer. His face is scarred and worn.
Personality: He is calm most of the time but flees social interaction. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly, Shy, Disease. Bonds: Poor. Occupation: Bowyer
Voice: Booming voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 13 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 20 (+5) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 6000 cp. Zircon (60 gp). 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!
