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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shamash Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. His white crest is kept up in a ponytail inside a wide-brimmed hat. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the east to a Sage, Shamash learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: To reunite with his absent father; and to be a farmer again

Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Attractive, Family. Occupation: Sage

Voice: Uses sign language

Attributes [hide]

Shamash Lhamboldennish, Male Dragonborn Commoner 5
Medium (6'1") Dragonborn, Neutral Good (CR 5)
Armor Class 14
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 17 (+3)12 (+1) 10 (+0)15 (+2)
Skills Investigation +4, Survival +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


Arnold Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, constantly wearing a black suit, green shirt, and blue tie and is in decent physical shape. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His hazel eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Energy wise he seems alert and responsive.

History: Arnold lived on a farm with his father, near the main road leading to a nearby town. Cursed with vampirism at a very young age, Arnold has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Insomniac, Disease. Bonds: Family, Religious. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Arnold Connors, Male Half-Elf Bard 8
Medium (5'5") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 60 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)16 (+3) 8 (-1)17 (+3)
Skills Investigation +6
Senses Passive Perception 9
Languages Common, Elven, Orc, Infernal, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beiro Selevarun, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears baggy black pantaloons and a tan scarf. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He acts crazy and hedonistic. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Justice. Flaws: Hedonist. Bonds: Attractive, Religious, Mentor. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Beiro Selevarun, Male Elf Fighter 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)10 (+0) 17 (+3)16 (+3)
Skills Arcana +2, Investigation +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp. 1 Breastplate.


Social Check DCs


Cockaby Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a fancy white suit. He has a small bristly mustache and wavy white hair. His eyes, though not visible through his cowl, are gray.

Personality: Abrasive and pushy, he has a hard time making friends. He is a logical person and will generally grow upset if things defy logic and science.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Cockaby Pingun, Male Gnome Rogue 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)18 (+4) 9 (-1)12 (+1)
Skills Intimidation +3
Senses Passive Perception 9
Languages Common, Gnome, Orc, Ignan, Abyssal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. Rock crystal (70 gp). Rock crystal (70 gp). 1 Minor magic item.


Social Check DCs

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