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NPC Generator

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Advanced [show]


Cressel Pride, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears a blue shirt with thin yellow vertical stripes and tan pants. His white hair is unkempt and raggedy. He has red eyes and a blue hat with a yellow feather.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Masseuse soon after.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Fighting. Flaws: Ugly. Bonds: Poor, Job. Occupation: Masseuse

Voice: Sensual and smooth

Attributes [hide]

Cressel Pride, Male Tiefling Wizard 8
Medium (5'5") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Insight +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 1000 gp.


Social Check DCs


Oriax Madness, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. He has white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the south to a Guard, Oriax learned a great deal about his mother's area of expertise. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Guard for hire.

Motivation: He is content; and to be a roofer again

Ideals: Logical. Flaws: Fearful, Mundane. Bonds: Attractive, Job. Occupation: Guard

Voice: Speaks with a cold

Attributes [hide]

Oriax Madness, Male Tiefling Fighter 2
Medium (6'10") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Darrow High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is short and silver. He wears round tiny glasses practically rammed into his face.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Darrow was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he has passion for adventuring and risk

Bonds: Enemies, Has a crush, Adventurer, Poor, Criminal record. Occupation: Servant

Voice: Nasally tone

Attributes [hide]

Darrow High-hill, Male Halfling Commoner 8
Small (2'10") Halfling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 30 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)14 (+2) 16 (+3)10 (+0)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Goblin
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 10000 sp.


Social Check DCs


Don Azzo, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with a lost civilization.

History: He was born in a small island village. He went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Poor, Job, Adventurer, Nature, Religious. Occupation: Stableman

Voice: Booming voice

Attributes [hide]

Don Azzo, Male Half-Elf Monk 4
Medium (5'8") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)13 (+1) 15 (+2)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. 1 Masterwork Heavy steel shield. 1 Breastplate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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