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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Frug Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of his god on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His top hat is riddled with cuts and holes. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. He was granted arcane powers by his dying sister.

Motivation: He seems to be bored by most things.

Ideals: Gifted, Logical. Flaws: Ugly, Shy, Mundane. Occupation: Ruler

Voice: Sore throat, cough

Attributes [hide]

Frug Wildwander, Male Gnome Aristocrat 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 29000 sp. 1 Silver holy symbol. 1 Silver holy symbol. 1 Silk rope.


Social Check DCs


Tricking Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a card on it. His fur is white and curly. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He receives visions of the future at random moments

History: Born to a pair of adventurers, Tricking grew up listening to his mother's many stories. A gifted student he started as a Cartwright, but he got bored and became a Interpreter. He has drifted from career to career and currently works as a Interpreter.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Tricking Thunder, Male Tabaxi Expert 8
Medium (5'10") Tabaxi, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)16 (+3) 14 (+2)12 (+1)
Skills Religion +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan, Sylvan, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 50 pp.


Social Check DCs


Koeth Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This southern man wears professional attire. His clothes are grease stained in places. His tied-back hair is red. His amber eyes lackadaisically let the world flow into them.

Personality: This man loves poetry and to teach people poetry more than just about anything. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of southern immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Bonds: Attractive, Poor, Immigrant, Religious. Occupation: Roofer

Voice: Russian accent

Attributes [hide]

Koeth Netyoive, Male Elf Aristocrat 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Anselm Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is fair and his fingers are delicate and long. His moppish silver hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Criminal record, Adventurer. Occupation: Bookbinder

Voice: Scandinavian accent

Attributes [hide]

Anselm Raethran, Male Half-Elf Druid 10
Medium (5'4") Half-Elf, Lawful Evil (CR 10)
Armor Class 10
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Religion +6, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Halfling
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1100 gp. Moss agate (9 gp). Hematite (9 gp). Coral (80 gp). Banded agate (9 gp). Sardonyx (80 gp). Moonstone (80 gp). Obsidian (9 gp).


Social Check DCs

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