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NPC Generator

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Advanced [show]


Gormogord Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. His black hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Healer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He has recently gotten a pet goose that steals things from people.

Motivation: To clean up the streets; and marry his brother to traveling adventurers

Flaws: Fearful. Bonds: Guardian, Job, Criminal record, Family. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Gormogord Tallfellow, Male Halfling Warlock 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 54 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)13 (+1) 12 (+1)18 (+4)
Skills Deception +7, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 100 gp. Alexandrite (600 gp). Zircon (60 gp). Chrysoberyl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rangrim Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. He has dyed his greying golden hair a little too much giving a sharp golden color. He has several tiny emerald earrings on each ear.

Personality: He has always had a great fascination with Dwarven culture. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: When he was but 6 years old his parents immigrated from the west. Rangrim was born on a far western mountains where he grew up under the tutelage of his father, an expert Tanner. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Flaws: Racist. Bonds: Attractive, Immigrant, Rich, Religious. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Rangrim Bofdann, Male Dwarf Expert 3
Medium (4'3") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)8 (-1) 10 (+0)16 (+3)
Skills Arcana +1, History +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Tarak Kent, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair and beard is wavy and long. His brown eyes are passionate and lively.

Personality: He is a Tanner first and foremost. He believes firmly that knowledge should be universal. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his brother before him, after school he went straight into learning to become a Tanner. He struck the Tanner job and began his own company from there.

Motivation: Further expansion of business; and to end his boredom

Ideals: Athletic. Flaws: Mundane. Bonds: Job, Criminal record, Military. Occupation: Tanner

Voice: Hollow voice

Attributes [hide]

Tarak Kent, Male Half-Orc Expert 6
Medium (5'1") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 4000 sp. Silver comb with moonstones (400 gp).


Social Check DCs


Hamil Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is typically in his Marshal uniform. His black hair, when down, is lengthy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his brother before him, after school he went straight into learning to become a Marshal. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Fighting. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Hamil Tealeaf, Male Halfling Barbarian 12
Small (2'10") Halfling, Lawful Good (CR 12)
Armor Class 13
Hit Points 92 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Ignan, Orc
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +6

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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