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NPC Generator

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Advanced [show]


Prâk Brixton, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who very much looks the part of a Body Guard, he is not a threatening figure. He wears his black hair down. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a island tribe. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Logical. Flaws: Shy. Bonds: Job, Nature, Rich. Occupation: Body Guard

Voice: Pronounces O like U

Attributes [hide]

Prâk Brixton, Male Half-Orc Warlock 5
Medium (6'7") Half-Orc, Chaotic Good (CR 5)
Armor Class 14
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)8 (-1) 8 (-1)13 (+1)
Skills Medicine +2, Sleight of Hand +7
Senses Passive Perception 9
Languages Orc
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Violet garnet (400 gp). Lapis lazuli (9 gp). 1 Half-Plate. 1 Full Plate.


Social Check DCs


Raam Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull red iron scale mail. He has a moderate pudge and is not very fit. His brown hair is slicked back into a classic pompadour. He has gold eyes.

Personality: This man loves singing and to teach people singing more than just about anything. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Raam is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich eastern family. Brilliant and gifted he never wanted to apply himself. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Artistic, Justice, Gifted. Bonds: Adventurer, Rich. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Raam Instinct, Male Tiefling Expert 2
Medium (6'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)14 (+2) 14 (+2)20 (+5)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 350 gp. 1 Silk rope.


Social Check DCs


Modean Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His purple hair is greasy and uncared for. He has a dull look in his gold eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: He was raised in a forest tribe. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Flaws: Ugly, Antagonistic, Addict. Bonds: Nature, Family. Occupation: Masseuse

Voice: Pirate accent

Attributes [hide]

Modean Charisma, Male Tiefling Fighter 7
Medium (6'2") Tiefling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)15 (+2) 14 (+2)16 (+3)
Skills Investigation +5, Medicine +5
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp. Tourmaline (130 gp). 1 Minor magic item.


Social Check DCs


Kellen Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears rags and sports a simple walking cane. He has a hunchback. He has a small bristly mustache and wavy white hair. He has a dull look in his amber eyes.

Personality: He speaks before he thinks and is too direct. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Kellen grew up listening to his mother's many stories. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Kellen Munggen, Male Gnome Sorcerer 11
Small (3'6") Gnome, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 53 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 15 (+2)17 (+3)
Skills Insight +6, Persuasion +7
Senses Passive Perception 12
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 2500 gp. Rock crystal (20 gp). Rhodochrosite (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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