Zaffrab Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered grey stockings. He carries a battered greataxe and tarnished warhammer as well. His hair, while still mostly black, has prominent grey streaks. His eyes are brown and he is always smoking a pipe.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Herbalist arts, while his father instructed him in etiquette, music and courtly manner. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Persistence, Optimist. Flaws: Insane. Bonds: Rich. Occupation: Herbalist
Voice: Raspy
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Druidic, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 46000 sp.
Odo Harris, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a cross on it. He has blonde hair. He wears a mask on his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He seems to be bored by most things; and to be a server again
Ideals: Passionate. Flaws: Impulsive, Mundane. Bonds: Rich, Job. Occupation: Beggar
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 61 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Terran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item.
Adran Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright grey suits and hats. His auburn hair is knotted and matted. His amber eyes dart from person to person to random spaces in the air.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Born to a pair of adventurers, Adran grew up listening to his mother's many stories. While studying, he fell in love. They married and had a daughter. He has since lost track of the people in his past.
Motivation: Wishes to resurrect an old love; and find a way to reverse the transformation of his brother
Ideals: Philantrophist, Artistic. Bonds: Family, Adventurer, In love. Occupation: Bather
Voice: Boston accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Vrondiss Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a large pastel jacket and is in decent physical shape. His copper crest is heavily combed to the left. He has a dull look in his red eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with a lost civilization.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. In the meantime he has taken over work as a Merchant and occasionally as a mercenary.
Motivation: Money/treasure; and meet up once more with his childhood friend
Flaws: Selfish. Bonds: Adventurer, Military, Job, Rich. Occupation: Merchant
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 17)
Armor Class 13
Hit Points 129 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Dwarven
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +7
Possessions: 7000 gp. Solid gold idol (500 gp). Solid gold idol (500 gp). Cloth of gold vestments (70 gp). Jeweled electrum ring (2000 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). A delicate brass dragon egg (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!
