Ivellios Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light brown in addition to tight pants. His chestnut hair is still thick. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Energy wise he seems alert and responsive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Ivellios has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Many dire rats want him driven away; and a deep hatred of dire rats
Ideals: Professionalism. Flaws: Ugly, Shy, Disease. Bonds: Enemies. Occupation: Sage
Voice: Irish accent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 11)
Armor Class 15
Hit Points 43 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +9 / 3d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 2400 gp.
Hupe Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears brown cloth garments or leather armor. He wears his silver hair up in a very large beehive style do. His eyes are a pleasant hazel.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Gifted from a young age, Hupe studied abroad. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Bowyer
Voice: Dutch accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 10000 sp. Hematite (15 gp). Azurite (15 gp). Moss agate (15 gp). Blue quartz (15 gp).
Elaim Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. He wears a top hat to hide his balding. He is very pretty but has cold, dead eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Professionalism. Flaws: Selfish, Mundane. Bonds: Rich, Attractive. Occupation: Soapmaker
Voice: Timid voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 43 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. 1 Minor magic item.
Naeris Siannodel, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears bulky tan painted plate armor. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are green.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the west. When Naeris reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Naeris and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Immigrant, Military. Occupation: Roofer
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee.
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