Flogg Stanley, Male Half-Orc [Permalink]
Personal [hide]
Description: He usually wears his grey robe and has his nunchaku always slung over his shoulder. He has a slight overbite and is overall scrawny. His silver hair is smooth and relatively long. He has a tattooed face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is an amazing painter.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has money and likes to spend it; and he is unsatisfied with his job
Ideals: Gifted. Bonds: Job, Military, Guardian, Rich. Occupation: Marshal
Voice: Slurs words
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 9000 cp.
Paymon Weary, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear ponchos typically of a light blue in addition to tight pants. He has dyed his greying silver hair a little too much giving a sharp silver color. His ears are large.
Personality: He is fixated on the number 84. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Paymon took refuge in the large cave and found the beat up sword and armor he uses now. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Balancing his hectic life and new Butcher responsibilities is difficult; and he feels that his past leaves him morally obligated to help
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Nature, Criminal record, Job. Occupation: Butcher
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 73 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: 1000 gp. Moss agate (13 gp). Chrysoberyl (90 gp). Lapis lazuli (13 gp). Chrysoberyl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naeris Beitz, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man wears skinny pants and wears a grey and pastel robe with the hood down. His clothes are grease stained in places. He has a black handlebar mustache and slicked back black hair. His half smiles and gray eyes are beguiling and draw you in.
Personality: He has always had a great fascination with Half-Elven culture. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: When he was but 7 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Flaws: Racist. Bonds: Poor, Immigrant, Attractive, Criminal record. Occupation: Slave Trader
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 600 sp.
Beloril Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. His white hair is drawn into a tight pony tail with a rose scrunchie. His blue eyes are slightly larger than normal.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He would rather hide behind his crafts than deal with other people.
History: Sold as a small child to a brothel owner, Beloril was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his sister's freedom.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Joker, Artistic. Flaws: Shy. Bonds: Mentor, Family. Occupation: Ruler
Voice: Timid voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 280 gp.
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Their contribution stands as a beacon of hope for all adventurers!
