Veit Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Veit is combative with any and all who dare try his patience in the slightest.
History: Veit was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to clean up the streets
Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Poor, Guardian, Debt. Occupation: Tanner
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Average lock.
Shaká Jacobs, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He typically wears brown cloth garments or leather armor. He has a red handlebar mustache and slicked back red hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's since become an addict/alcoholic.
Motivation: Revenge; and a deep hatred of illithids
Flaws: Addict, Disease, Insomniac. Bonds: Enemies, Religious. Occupation: Miller
Voice: Voice breaks
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. Alexandrite (200 gp). Moss agate (9 gp). Golden pearl (80 gp). Freshwater pearl (9 gp).
Gerald Kent, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear grey tank tops with red pants. His deerstalker hat is riddled with cuts and holes. His blue eyes are passionate and lively.
Personality: He is mildly Human supremacist, though he does not identify as such. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.
Motivation: A strong sense of loyalty to Human people; and to get a good night's sleep
Ideals: Pacifist, Artistic. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Herbalist
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 50 gp.
Trym Paxton, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. He wears his blonde hair up in a very large beehive style do. His eyes are hazel and he is always smoking a pipe.
Personality: He loves telling others what to do and how they should feel about things. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he has passion for adventuring and risk
Ideals: Athletic, Opinionated. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Enemies. Occupation: Assassin
Voice: Russian accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 62 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Celestial
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 600 gp. Onyx (40 gp). Moonstone (40 gp). Deep green spinel (40 gp).
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