Braak Bradshaw, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is lengthy. He has hazel eyes and a yellow hat with a brown feather.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: An old rival family wants him found; and to reunite with his absent father
Ideals: Justice. Flaws: Impulsive, Disease, PTSD. Bonds: Family. Occupation: Bricklayer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Mamnen Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. His red hair, when down, is lengthy. His eyes are white and catlike.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born at the edge of vast desert. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mamnen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mamnen. He's also a talented Slave Trader, but doesn't like to broadcast it.
Motivation: He has comitted a past crime that haunts him to this day; and to reunite with his old friends
Ideals: Extrovert. Bonds: Job, Nature, Criminal record, Adventurer. Occupation: Stableman
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 64 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 900 gp. Golden yellow topaz (200 gp). Chalcedony (80 gp).
Mantus Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of pickaxes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His purple hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise silver. His teeth are yellowed and unaligned.
Personality: He is calm most of the time but flees social interaction. He is a very good compulsive liar and kleptomaniac.
History: Born to a pair of adventurers, Mantus grew up listening to his mother's many stories. Mantus was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mantus decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has passion for adventuring and risk; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Criminal record, Adventurer. Occupation: Interpreter
Voice: Whispers
Attributes [hide]
Medium (6'1") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 18 (+4) | 15 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Draconic, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 140 gp.
Xappan Sly, Male Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a red shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He wears a wide-brimmed hat to cover his moderate length silver hair. His red eyes peer out from beneath his wide-brimmed red hat.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also has developed a complete distrust of the Bricklayer profession.
History: Born in the east to a Animal Trainer, Xappan learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He's also a talented Bricklayer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Debt. Occupation: Animal Trainer
Voice: Booming voice
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic, Auran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Golden pearl (120 gp). Obsidian (12 gp).
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