Theodoric Blumenthal, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized red coat. His chestnut hair, when down, is lengthy. He wears large thick round spectacles.
Personality: This man loves music and to teach people music more than just about anything. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered music. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Impulsive. Bonds: Rich, Enemies. Occupation: Sage
Voice: Boston accent
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Foxilon Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Jeweler. His auburn hair is cut short. His fierce amber eyes like to dwell on things.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He enjoys reading and quiet.
History: Foxilon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He dropped out of school to support his sick mother, and resented it. He has been saving his money to try and buy his sister's freedom.
Motivation: Many goblins want him driven away; and doesn't want to be a jeweler and was forced into it by his family
Ideals: Logical. Bonds: Enemies, Poor, Family. Occupation: Jeweler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp. 1 Banded mail.
Ghâm Yeardley, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears black painted combat armor at almost all times. His skin is also unnaturally pale. His hair is short and red. His eyes are brown and catlike.
Personality: He is extraordinarily eccentric. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Ghâm was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Interpreter soon after.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Ugly, Insane. Bonds: Religious, Job. Occupation: Interpreter
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 60 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Aquan, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Fiery yellow corundum (1600 gp).
William Adley, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His hair is long and chestnut with streaks of red, and is pulled back with small violet clips. His beard is red, braided, and well cared for. His violet eyes dart from person to person to random spaces in the air.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.
History: William was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he's looking for his big break
Ideals: Artistic. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Locksmith
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 20 pp. Deep green spinel (90 gp).
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