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NPC Generator

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Ability Scores
Seed

Advanced [show]


Zogdûsh Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears an entirely tan suit with black socks and a vest with buckled shoes. His skin is also unnaturally pale. He wears his chestnut hair up. He has gray eyes and a tan hat with a black feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Zogdûsh was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now spends his time doing works of charity.

Motivation: To reunite with his absent mother.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Slave, Family, Job. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Zogdûsh Tyndall, Male Half-Orc Rogue 4
Medium (6'5") Half-Orc, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Elven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Gerald Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He wears his auburn hair down. His eyes are blue and catlike.

Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gerald was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: Doesn't want to be a Barber and was forced into it by his family.

Bonds: Attractive, Job, Rich, Family, Mentor. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerald Qualanthri, Male Half-Elf Adept 2
Medium (5'6") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4000 cp.


Social Check DCs


Krakhorn Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Bowyer does. His blonde hair is knotted and matted. His amber eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a island tribe. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Bonds: Job, Immigrant, Guardian, Nature, Adventurer. Occupation: Bowyer

Voice: growls and snarls, animalistic

Attributes [hide]

Krakhorn Windsor, Male Half-Orc Aristocrat 7
Medium (6'3") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)13 (+1) 13 (+1)7 (-2)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 600 gp. Azurite (14 gp). Tiger eye turquoise (14 gp). Rose (40 gp).


Social Check DCs


Thradal Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a robe, a symbol of magic around his neck, and a shield on his belt. He wears his chestnut hair up. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Carpenter. He receives visions of the future at random moments

History: Thradal hails from a village terrorized by brigands. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Carpenter for hire.

Motivation: Many brigands want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Carpenter

Voice: Slow speaker

Attributes [hide]

Thradal Steelfist, Male Dwarf Commoner 4
Medium (4'0") Dwarf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)11 (+0) 13 (+1)11 (+0)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 28000 cp. 1 Minor magic item.


Social Check DCs

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