Mreksh Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his brass crest in a flapper bob. He wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is used to getting what he wants. In part because he is a meticulous planner.
History: Mreksh was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Dilettante. He's also a talented Scribe, but doesn't like to broadcast it.
Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion
Ideals: Professionalism. Flaws: Depressed. Bonds: Rich, Job, Family. Occupation: Dilettante
Voice: Scratchy, weak
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 38 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Chain shirt.
Blorg Hastings, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'2" northern man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is greasy and uncared for. His eyes are hazel.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born into a rich family. Cursed with unlife at a very young age, Blorg has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Justice. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Laborer
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 88 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
Possessions: 2000 gp. Hematite (8 gp). Jasper (30 gp). Black pearl (1200 gp). Deep blue spinel (1200 gp). Golden yellow topaz (1200 gp). Jet (50 gp). Rose (30 gp). Black opal (400 gp). Tiger eye turquoise (8 gp). Pink pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Braak Radcliffe, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears just a green suit. He has a hunchback. His hair is long and silver with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. He has gleaming, smiling violet eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to fit into much smaller and tighter spaces than normal.
History: He was born the only child of a wealthy merchant. Like his father and his brother before him, after school he went straight into learning to become a Sculptor. He ran away from his former home and has been making his living as a Sculptor for the past few years.
Motivation: Further expansion of business; and wants to have a good time and be beloved
Ideals: Optimist, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Sculptor
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 300 gp. Red-brown spinel (70 gp).
Sark Tatum, Male Half-Orc [Permalink]
Personal [hide]
Description: He is typically in his Performer uniform. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a dagger on it. His silver hair is knotted and matted. His green eyes lackadaisically let the world flow into them.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He always tries to repair and not replace. It was this mentality that drove him into the Performer business.
History: Born to a pair of adventurers, Sark grew up listening to his father's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He ran away from his former home and has been making his living as a Performer for the past few years.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Performer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp. 1 Masterwork Uncommon Weapon.
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