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NPC Generator

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Lvl.
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Advanced [show]


Hugh Kent, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. With a patchy golden beard and wild golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: Hugh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted divine powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable, Gifted. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Hugh Kent, Male Human Wizard 11
Medium (6'4") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 37 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 2800 gp. Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Dean Hallewell, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with red pants. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His eyes are gray and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Actor in town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He struck the Actor job and began his own company from there.

Motivation: To pay off his debts; and sabotage a competitor

Ideals: Gifted, Entrepeneur. Bonds: Job, Slave, Debt. Occupation: Actor

Voice: Relaxed voice

Attributes [hide]

Dean Hallewell, Male Human Warrior 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Lapis lazuli (16 gp).


Social Check DCs


Barendd Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. He wears his hair in dreadlocks. He has violet eyes and a white hat with a grey feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He became a Detective soon after.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult.

Ideals: Gifted, Pacifist. Bonds: Rich, Job. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Barendd Durthane, Male Dwarf Cleric 12
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 116 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)13 (+1) 14 (+2)19 (+4)
Skills Acrobatics +7, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His silver hair is braided into rings. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He plays an instrument quite well.

History: He was born several months after his father was called into army service. While studying, he fell in love. They married and had a daughter. He has never given up on his dancing dream.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Artistic. Bonds: Attractive, Military, In love, Family. Occupation: Crown-heir

Voice: Stutters

Attributes [hide]

Baern Graybeard, Male Dwarf Bard 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)15 (+2) 8 (-1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 100 gp. 1 Average lock.


Social Check DCs

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