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NPC Generator

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Advanced [show]


Oloric Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this northern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. This violet eyed northerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Oloric isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Athletic, Impeccable, Gifted, Logical. Flaws: Antagonistic. Bonds: Rich. Occupation: Bricklayer

Voice: Italian accent

Attributes [hide]

Oloric Gorunn, Male Dwarf Fighter 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 8 (-1)14 (+2)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 4000 cp. 3 Antitoxin.


Social Check DCs


Charles Upton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. His black hair is lengthy. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is harsh and unforgiving.

History: When he was but 4 years old his parents immigrated from the north. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and to settle down with his crush

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Charles Upton, Male Human Druid 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 gp.


Social Check DCs


Flame Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His yellow fur is kept up in a ponytail inside a top hat. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of eastern immigrants he idolized his father. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and tabaxi compassion

Flaws: Disease, Fearful, Racist. Bonds: Rich, Immigrant. Occupation: Herbalist

Voice: Scratchy, weak

Attributes [hide]

Flame Of World, Male Tabaxi Bard 10
Medium (5'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 53 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)17 (+3) 12 (+1)15 (+2)
Skills Investigation +7, Performance +6
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 2000 gp.


Social Check DCs


Nadarr Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tan trousers with black and blue striped suspenders. He wears various colorful collared shirts. He has dyed his greying bronze crest a little too much giving a sharp bronze color. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the west to a Detective, Nadarr learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: Further expansion of business; and to be a animal trainer again

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Job. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Nadarr Delmirev, Male Dragonborn Fighter 4
Medium (6'8") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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