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Shifting Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a card on it. His black fur is braided into rings. His half smiles and amber eyes are beguiling and draw you in.

Personality: He snorts whenever he laughs or is feeling confident. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants his loneliness to end; and several ex partners dislike his way of doing things and want revenge

Flaws: Disease, Mundane. Bonds: Attractive, Enemies, Has a crush. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Shifting Of Dragons, Male Tabaxi Monk 4
Medium (5'8") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)10 (+0) 16 (+3)17 (+3)
Skills Nature +2, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. Hematite (9 gp). Azurite (9 gp). Chalcedony (20 gp). Black pearl (900 gp).


Social Check DCs


Aramil Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He keeps his white hair in a flapper bob. He has a tattooed face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invites people to come help in his community garden.

History: He was born in the east, but his parents moved at a very young age to the north. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Joker, Philantrophist. Bonds: Rich, Immigrant, Adventurer, Religious. Occupation: Herbalist

Voice: Prounounces S like Z

Attributes [hide]

Aramil Leeming, Male Half-Elf Adept 8
Medium (5'2") Half-Elf, Lawful Good (CR 8)
Armor Class 11
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 800 gp. Gold and topaz bottle stopper cork (700 gp). Solid gold idol (700 gp).


Social Check DCs


Habor Hate, Male Tiefling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. His hair is silver, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and doesn't want to be a shepherd and was forced into it by his family

Flaws: Forgetful. Bonds: Attractive, Poor, Family, Adventurer. Occupation: Shepherd

Voice: Posh accent

Attributes [hide]

Habor Hate, Male Tiefling Warrior 15
Medium (6'9") Tiefling, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 96 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)18 (+4) 10 (+0)18 (+4)
Skills Arcana +9, Stealth +8
Senses Passive Perception 10
Languages Common, Infernal, Celestial, Ignan, Halfling
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3

Possessions: 7000 gp. 1 Medium magic item.


Social Check DCs


Kiirith Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is renowned for his bright red suits and hats. His crest is short and rusty. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Kiirith was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.

Motivation: He is terrified, and will act out of fear; and a need for knowledge about a nearby landmark

Ideals: Athletic, Persistence. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Poor. Occupation: Scribe

Voice: Middle-eastern accent

Attributes [hide]

Kiirith Orexijandilin, Male Dragonborn Warlock 6
Medium (6'3") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)17 (+3) 14 (+2)15 (+2)
Skills Performance +5
Senses Passive Perception 12
Languages Common, Gnoll, Infernal, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 800 gp.


Social Check DCs

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