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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Foxilon Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a white shirt with thin grey vertical stripes and red pants. He is an epitome of beauty. He has a chestnut handlebar mustache and slicked back chestnut hair. His green eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Halfling people; and to share knowledge with the world

Ideals: Disciplined, Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Cartwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Foxilon Wiseacre, Male Halfling Expert 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)12 (+1) 15 (+2)10 (+0)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Bhevek Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: An older man who dresses well, wearing white shirts, loose pants, and blazers most of the time, he is not a threatening figure. He wears his blonde hair up in a very large beehive style do. His gray eyes dart from person to person.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with finding treasure.

History: Bhevek was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Poor, Criminal record. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Bhevek Underfoot, Male Halfling Fighter 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Dimble Timbers, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large black jacket. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and brown eyes are beguiling and draw you in.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is afraid of women and trembles around them

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Dimble and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Shy, PTSD. Bonds: Attractive. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dimble Timbers, Male Gnome Rogue 9
Small (3'2") Gnome, Neutral Good (CR 9)
Armor Class 15
Hit Points 68 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 16 (+3)15 (+2) 10 (+0)10 (+0)
Skills Insight +3, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Terran, Halfling
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Mehen Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. His deerstalker hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: When he was but 7 years old his parents immigrated from the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Shepherd

Voice: Timid voice

Attributes [hide]

Mehen Tiammanthyllish, Male Dragonborn Expert 9
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 73 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)15 (+2) 15 (+2)14 (+2)
Skills Nature +5, Performance +5
Senses Passive Perception 12
Languages Common, Terran, Infernal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 60 pp.


Social Check DCs

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