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NPC Generator

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Advanced [show]


Uraim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a faded coat and loose pants complete with Stetson hat. His red hair has been sun bleached extensively. His eyes are likewise violet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Uraim was born with his father's beautiful face. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker, Impeccable. Bonds: Poor, Attractive, Adventurer. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Uraim Goldfinder, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 350 gp.


Social Check DCs


Arjhan Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His bronze crest is drawn into a tight pony tail with a butterfly scrunchie. His eyes are gold and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. During his travels, Arjhan and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Arjhan discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Arjhan fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Disease. Bonds: Adventurer, Attractive, Rich. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Arjhan Jharthraxyn, Male Dragonborn Expert 5
Medium (6'3") Dragonborn, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Fulbar Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears light armors faded through time and improper care. He is tall, broad shouldered and powerfully built. He keeps his long red hair kept up in a rat tail. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As long as the job gets done he does not care how it got done.

History: Fulbar was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: Further expansion of business.

Ideals: Professionalism. Flaws: Addict, Sensitive. Bonds: Attractive. Occupation: Farmer

Voice: Jamaican accent

Attributes [hide]

Fulbar Leagallow, Male Halfling Expert 3
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)11 (+0) 16 (+3)15 (+2)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp. Black star sapphire (400 gp).


Social Check DCs


Krûk Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a slight overbite and is overall scrawny. He wears a Stetson hat to hide his balding. His green eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Krûk was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Krûk's father didn't care for him much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Krûk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Religious. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Krûk Dalton, Male Half-Orc Warlock 2
Medium (6'3") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)8 (-1) 10 (+0)16 (+3)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 360 gp. 1 Masterwork Common Melee.


Social Check DCs

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