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NPC Generator

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Advanced [show]


Dadalan Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a colorful flower in his brass crest. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the east. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Brewer

Voice: Sensual and smooth

Attributes [hide]

Dadalan Daardendrian, Male Dragonborn Monk 3
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)16 (+3) 11 (+0)19 (+4)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 10
Languages Common, Aquan, Dwarven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Red-brown spinel (70 gp). Onyx (30 gp).


Social Check DCs


Adelard Graeme, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. His moppish white hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the south his family was never financially stable. In his 15th year, his parents were killed by a gnolls raid, leaving Adelard alone in the world. After a stint in an orphanage, he was adopted. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Someone believes him a fraud; and retire the richest man in the south

Ideals: Fighting, Entrepeneur. Bonds: Slave, Poor, Enemies. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Adelard Graeme, Male Human Barbarian 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)18 (+4) 9 (-1)14 (+2)
Skills Arcana +6, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Ignan, Giant, Gnoll, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp.


Social Check DCs


Bertram Soames, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His golden hair is unkempt and raggedy. His fierce brown eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with a lost civilization.

History: Bertram was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Mason job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bertram Soames, Male Human Warrior 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills History +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 700 sp.


Social Check DCs


Anverth Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He keeps his auburn hair in a flapper bob. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Anverth studied abroad. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Anverth and his spouse have recently divorced.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Criminal record. Occupation: Spice Merchant

Voice: Smooth and feminine

Attributes [hide]

Anverth Folkor, Male Gnome Rogue 14
Small (3'3") Gnome, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 83 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)16 (+3) 17 (+3)10 (+0)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Auran, Celestial
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0

Possessions: 5000 gp. Jeweled gold crown (4000 gp). A roughly beaten golden orb (150 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold dragon comb with red garnet eye (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). An abacus with copper, silver and gold markers (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). 1 Medium magic item.


Social Check DCs

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