Silvo Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a blue and red robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is red and curly. He wears a mask on his face.
Personality: He dislikes all the random violence that takes place in the west. He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Silvo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Silvo. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption; and he has decided he is irredeemable
Ideals: Pacifist, Artistic. Bonds: Attractive, Criminal record. Occupation: Shoemaker
Voice: Middle-eastern accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 70 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Abyssal, Ignan
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fibblestib Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He dresses like a well dressed Tanner does, and he perpetually has his hammer ready. He has wavy red hair. His blue eyes are slightly larger than normal.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Sold as a small child to a slaver, Fibblestib was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Animal Trainer, but he got bored and became a Tanner. He has been a successful dealer in antiques buying low and selling high.
Motivation: Sabotage a competitor.
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Tanner
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 90 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Ignan, Orc
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 1800 gp. Sardonyx (20 gp).
Nykkan Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses like a well dressed Assassin does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He has done his best to style his white crest to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.
History: Gifted from a young age, Nykkan studied abroad. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He struck the Assassin job and began his own company from there.
Motivation: Marry his sister to traveling adventurers; and he seems to be bored by most things
Ideals: Persistence, Gifted. Flaws: Mundane. Bonds: Job, Family. Occupation: Assassin
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 68 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Giant, Celestial
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1000 gp. Deep green spinel (110 gp).
Patrick Marlowe, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is auburn and curly. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Patrick embodies much of what other species detest in the Humans. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels threatened by others; and he is greedy
Ideals: Artistic, Gifted. Flaws: Antagonistic, Fearful. Bonds: Rich. Occupation: Bricklayer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
Possessions: 40 pp. A miniature golden chest with tiny emeralds lining the top (50 gp).
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