Ghesh Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in an above average manner. His blue crest is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is almost excessively polite to everyone, even when angry. A true patriot, Ghesh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Apothecary mother left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To get a good night's sleep; and he's looking for his big break
Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Military. Occupation: Stylist
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Vonbin Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he dresses like a well dressed Blacksmith does. He has styled his auburn hair well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He has a small toy that he constantly fidgets with.
History: He got into the Blacksmith business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Vonbin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vonbin. He got away from his former life and has fallen to alcoholism.
Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Philantrophist. Flaws: Addict. Bonds: Job, Attractive, Criminal record. Occupation: Blacksmith
Voice: Farmer accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 gp.
Nimble Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He usually wears his tan robe and has his dagger always slung over his shoulder. His orange fur is long and unkept. His face is covered beneath a completely black helmet.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Nimble was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Sculptor
Voice: Stutters
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 50 pp. 1 Masterwork studded leather. 1 Half-Plate.
Mord Blakeley, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is greying and his face has many wrinkles. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He can speak with the recently deceased. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised in a forest tribe. His first spouse was a Layabout, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well; and marry his sister to traveling adventurers
Ideals: Gifted, Joker. Flaws: Ugly. Bonds: Nature, Family. Occupation: Shepherd
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 80 gp.
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