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NPC Generator

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Advanced [show]


Gorbundus Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. His rusty crest is long and unkept. His gold eyes peer out from beneath his small green hat.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Adventurer and found it very stressful. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Gorbundus Norixius, Male Dragonborn Cleric 9
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)17 (+3) 15 (+2)11 (+0)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Druidic, Terran, Gnome
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 900 gp. Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joser Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A 3'4" eastern man, he wears a worn and beaten armor. He sports a long black beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.

History: He served in the navy to pay for his family's outstanding loans. Cursed with lycanthropy at a very young age, Joser has worked very hard to control his curse. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Joser fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Passionate, Fighting, Gifted. Flaws: Disease. Bonds: Military. Occupation: Merchant

Voice: Slurs words

Attributes [hide]

Joser Stoutman, Male Halfling Bard 5
Small (3'4") Halfling, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)17 (+3) 12 (+1)15 (+2)
Skills History +6, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ombul Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft black waves gently in the breeze. His skin is also unnaturally pale. He has a long brown beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Energy wise he seems alert and responsive.

History: Sold as a small child to a brothel owner, Ombul was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Justice, Professionalism. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

Ombul Smoothhands, Male Halfling Wizard 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 17 (+3)16 (+3) 16 (+3)12 (+1)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Goblin, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1100 sp.


Social Check DCs


Kildrak Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the east to a Layabout, Kildrak learned a great deal about his father's area of expertise. A few years later when the north was not economically sound they moved to his current location. He became a Layabout soon after.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business

Flaws: Depressed, Secretive, Greedy. Bonds: Job, Immigrant. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Kildrak Morigak, Male Dwarf Expert 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1900 sp.


Social Check DCs

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