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Advanced [show]


Aramil Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is typically in his Junk Dealer uniform. His golden hair is lengthy and is close to two feet long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Aramil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Aramil was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Aramil's father didn't care for him much, and the feeling was mutual. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Addict, Antagonistic. Bonds: Job, Immigrant, Poor. Occupation: Junk Dealer

Voice: Low and grunting

Attributes [hide]

Aramil Koehlanna, Male Half-Elf Ranger 5
Medium (5'11") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +6, Animal Handling +6
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Eye agate (4 gp).


Social Check DCs


Carrie Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He prefers to wear white pants and tee shirts. His auburn hair is heavily combed to the left. His gray eyes dart from person to person to random spaces in the air.

Personality: He will rave to anyone who will listen. He always tries to repair and not replace. It was this mentality that drove him into the Servant business.

History: He was born in the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Persistence. Flaws: Insane, PTSD. Bonds: Immigrant. Occupation: Servant

Voice: Draws out vowels

Attributes [hide]

Carrie Jenkins, Male Half-Elf Wizard 15
Medium (4'10") Half-Elf, True Neutral (CR 15)
Armor Class 11
Hit Points 29 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)9 (-1) 14 (+2)15 (+2)
Skills Arcana +4, Athletics +7
Senses Passive Perception 12
Languages Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 4000 gp. A roughly beaten golden orb (160 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and tan robe with the hood down. He carries with him a set of shortspears, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He sports a long silver beard, and similarly colored long hair. His green eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Sold as a small child to a necromancer, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been a successful dealer in antiques buying low and selling high.

Motivation: Regain custody of his daughter; and doesn't want to be a priest and was forced into it by his family

Ideals: Fighting, Entrepeneur. Bonds: Family, Attractive, Mentor. Occupation: Priest

Voice: Jittery and nervous

Attributes [hide]

Ernest Hanali, Male Half-Elf Commoner 10
Medium (5'0") Half-Elf, True Neutral (CR 10)
Armor Class 12
Hit Points 36 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Arcana +5, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2200 gp. A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Golden circlet with four aquamarines (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp).


Social Check DCs


Fargrim Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. He has a long brown beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away; and revenge

Ideals: Philantrophist, Justice. Bonds: Attractive, Religious, Enemies. Occupation: Ruler

Voice: Speaks with squeezed throat

Attributes [hide]

Fargrim Bigtoe, Male Dwarf Cleric 3
Medium (4'3") Dwarf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1900 sp.


Social Check DCs

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