Halimath Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. He has shaved his head bald. His eyes are green and beady.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a small toy that he constantly fidgets with.
History: Halimath lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Scribe, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his daughter.
Ideals: Opinionated. Flaws: Ugly, Addict. Bonds: Immigrant, Family. Occupation: Sage
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Brottor Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He prefers to wear white pants and tee shirts. His whole body is exceptionally muscular. His white hair is well kept and his bushy mustache is tapered upwards at the ends. This hazel eyed northerner is not easily forgotten.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Sold as a small child to a brothel owner, Brottor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Brottor took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure.
Flaws: Insomniac. Bonds: Immigrant, Rich, Mentor, Nature. Occupation: Jeweler
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
Possessions: 360 gp.
Oppleby Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case, and is pretty ugly. He wears a feathered hat to cover his moderate length auburn hair. He wears round tiny glasses practically rammed into his face.
Personality: While he acts the brute, he is far gentler than he would appear. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oppleby fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting, Extrovert. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Fisher
Voice: Scandinavian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 360 gp.
Thorpe Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is braided into rings. His face is scarred and worn.
Personality: He is extraordinarily eccentric. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He used his abilities to trick people and travel the world for free.
Motivation: He's attracted to the PC; and wants a kiss
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Criminal record, Debt, Has a crush. Occupation: Barber
Voice: Strong lisp
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!