Kipper Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has dyed his greying red hair a little too much giving a sharp red color. He has gleaming, smiling amber eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Kipper was born with his father's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their daughter. He worked as a Priest, and he later adopted a second daughter.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father
Ideals: Entrepeneur. Flaws: Mundane, Secretive. Bonds: Attractive, Family. Occupation: Priest
Voice: Mousy voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
Duergath Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light blue in addition to tight pants. He keeps his golden hair in a flapper bob. His green eyes are slightly larger than normal.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Duergath hails from a village terrorized by dire rats. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Find a way to reverse the transformation of his brother; and to reunite with his old friends
Ideals: Optimist. Flaws: Fearful. Bonds: Enemies, Adventurer, Family. Occupation: Shoemaker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 48 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Goblin, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 17000 sp. 1 Minor magic item.
Rangrim Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who prefers to wear pastel clothing when he does not wear armor, he is not a threatening figure. His auburn hair is long and unkept. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: Calm and collected, he is a well trained Knight. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Knight arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother
Flaws: Ugly, Antagonistic, Addict. Bonds: Job, Rich, Family. Occupation: Knight
Voice: Sleepy voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Dwarven, Celestial, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Old masterpiece painting (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp).
Prâk Windsor, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His hair is long and white with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.
History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Glassblower, but he was a colossal failure. After a long history of fighting, Prâk and his spouse have recently divorced.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Impeccable, Pacifist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Armorer
Voice: Stutters
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 3000 cp. 1 Masterwork Thieves’ tools. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!


