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NPC Generator

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Advanced [show]


Roge Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his red hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and he feels threatened by others

Ideals: Optimist. Flaws: Fearful. Bonds: Guardian, Rich, Nature. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Roge Reedfellow, Male Halfling Adept 5
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)10 (+0) 11 (+0)12 (+1)
Skills Deception +4, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 400 gp.


Social Check DCs


Flask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. He carries with him a set of crossbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His fur is cinnamon and very short. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is afraid of women and trembles around them

History: He was born to loving parents in a slum to the west. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Flask Candle, Male Tabaxi Warlock 8
Medium (5'2") Tabaxi, Neutral Evil (CR 8)
Armor Class 14
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)16 (+3) 13 (+1)11 (+0)
Skills Nature +6, Performance +3
Senses Passive Perception 11
Languages Common, Sylvan, Halfling, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 500 gp. Black pearl (800 gp).


Social Check DCs


Nalral Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a yellow suit. He wears a top hat to cover his moderate length red hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the south, but his parents moved at a very young age to the east. In his 16th year, his parents were killed by a gnolls raid, leaving Nalral alone in the world. After a stint in an orphanage, he was adopted. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants revenge against gnolls; and a deep hatred of gnolls

Ideals: Optimist. Flaws: Addict. Bonds: Adventurer, Immigrant, Enemies. Occupation: Interpreter

Voice: Thin and wheezing

Attributes [hide]

Nalral Bloodkith, Male Dwarf Adept 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)17 (+3) 11 (+0)11 (+0)
Skills Insight +2, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Aquan, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Wiggens Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. His silver hair is styled in orderly dreadlocks. He has a dull look in his hazel eyes.

Personality: Overbrimming with self-confidence, Wiggens isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Fearful, Mundane. Bonds: Family, Job. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Wiggens Miggledy, Male Gnome Adept 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)9 (-1) 14 (+2)17 (+3)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 290 gp. Red spinel (40 gp). Star rose quartz (80 gp). Jade (40 gp). 1 Buckler.


Social Check DCs

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